Name: Talwin
Race: Shinigami
Squad: 4 (Captain)
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Age: appears to in his late teens
Description: He is little more than a boy, as his black hair is unkept and wildly which highlights his pale blue eyes beneath. He wears a captain Haori but little underneath leaving his flat skinny stomach bared for all to see. He wears long Futuristic type trousers which are a bright white in color trimmed in a forest green.
Kido Abilities:
Sai - locks targets arms behind their back
Seki -creates round shield that temp paralyses and repel whatever strikes it
Tsuriboshi - Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
Tenteikūra - Transmits messages mentally to anyone within an area of the caster's choosing.
Inemuri - A spell that forces someone to fall asleep.
Sho - pushes target away from user
Kyōmon - An high level force field that deflects attacks from the outside. It is difficult to break from the outside, but quite simple to break from the inside.
Other Abilties:
Physical and Reiatsu Healing - can heal a persons physical wounds and reiatsu the more serious the wounds the more time is taken.
Shunpo
Zanpaktou: Twin Tonfa, this zanpaktou is always in its released form.
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Shikai abilities:
Immobilisation - by spinning one of his tonfa he creates a powerful hurricane like wind directed around his opponent the closer the opponent the more powerful the immobilization.
Stored Energy - with each physical strike on an opponent energy is stored within the tonfa.
Healing Touch - with enough energy stored by touching his tonfa to an ally or opponent he may choose to release the energy to heal wounds. the more energy stored the larger the wound which can be healed.
Bankai - Bladed edges appear on his tonfa intended to inflict slicing type wounds.
Speed Enhanced - Speed is enhanced immeasurably
Absorption - With each physical strike dealt a small amount of reiatsu is absorbed into the blade which instantly starts to heal any wounds on the user.
Complete paralysis - By driving both of his bladed tonfa into the ground an electrical like stright lined field appears between the two, anyone caught inside this field will suffer complete paralysis and the inability to move or act. However the strength of this paralysis depends on the distance between tonfas e.g if significantly close near impossible to escape. Whereas if over a great distance the hold is quite weak